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Betting Academy & Glossary

Simple explanations for common football markets, odds terms, and key match stats — for learning and clarity.

Academy Overview Learn

This Academy is designed to explain popular football terminology in plain language. It’s especially useful if you’re new to markets like 1X2, Double Chance, Over/Under, and BTTS, or you want quick reminders of common match stats.

Important: AmazingStakes is for analysis and entertainment. Football is unpredictable. If odds-related content is restricted where you live, follow your local rules and age requirements (commonly 18+).
1X2 in one line Basics
1 = home win, X = draw, 2 = away win. It’s the simplest “match result” view.
Double Chance Safer angle
Covers two outcomes: 1X (home/draw), X2 (draw/away), 12 (either wins). Useful when you expect a team “not to lose”.
Over/Under goals Goals
Based on total match goals. Example: Over 2.5 means 3+ goals; Under 2.5 means 0–2 goals.
BTTS Both score
BTTS Yes means both teams score at least one goal. BTTS No means at least one team doesn’t score.
Glossary (Search & Learn)
Type a word like odds, confidence, BTTS, xG, over, corners to filter instantly.
Markets & Odds
1X2+
The “match result” market: 1 (home win), X (draw), 2 (away win).
MarketBasics
Double Chance (1X / X2 / 12)+
A market that covers two outcomes: 1X (home win or draw), X2 (draw or away win), 12 (either team wins).
MarketRisk control
Over/Under (1.5 / 2.5)+
Based on total goals in a match. Over 2.5 means 3+ goals. Under 2.5 means 0–2 goals.
MarketGoals
BTTS (Both Teams To Score)+
BTTS Yes means both teams score at least once. BTTS No means at least one team fails to score.
MarketGoals
HT/FT (Half-Time / Full-Time)+
Predicts the result at half-time and full-time (e.g., Home/Home, Draw/Home, etc.). It’s a more specific market than 1X2.
MarketTiming
Odds (Decimal odds)+
A number that represents how returns are calculated in many regions. Higher odds generally imply a less likely outcome (and vice versa), but odds can change due to news and market activity.
OddsBasics
Implied Probability+
A way to convert odds into a rough “chance” estimate. It’s called “implied” because it reflects what the odds suggest, not certainty.
OddsConcept
Value (Concept)+
“Value” is a concept where someone believes the odds offered are higher than what the true probability should be. It’s a discussion term, not a guarantee of success.
OddsConcept
Match & Team Stats
Form+
A team’s recent results (often last 5–10 matches). “Good form” usually means strong results recently, but it doesn’t guarantee future results.
StatsContext
xG (Expected Goals)+
A metric estimating the quality of chances created. Higher xG can suggest better chance creation over a match or period.
StatsAdvanced
Shots on Target (SoT)+
Shots that would go into the goal if not saved/blocked by the goalkeeper or a last defender on the line.
Stats
Clean Sheet+
When a team concedes zero goals in a match.
StatsDefense
Corners+
Corner kicks awarded when the defending team last touches the ball before it crosses their goal line (without a goal being scored).
Stats
Cards (Yellow / Red)+
Disciplinary actions by the referee: yellow is a warning; red means a player is sent off (team plays with fewer players).
StatsDiscipline
General Football Terms
Derby+
A match between local rivals (same city/region) or historically intense rivals. Derby games can be unpredictable due to emotions and intensity.
Football
Fixture Congestion+
A period where a team plays many matches in a short time. It can affect rotation, fatigue, and performance.
FootballContext
Home Advantage+
A general trend where teams may perform better at home due to familiar conditions, reduced travel, and crowd support.
Football
Injury Time (Stoppage Time)+
Extra minutes added at the end of each half to compensate for stoppages (injuries, substitutions, time-wasting, etc.).
Football
Ready to Browse Fixtures?
Use your new knowledge to understand the labels and markets on the main predictions page.